I believe that all of last week was spent doing backgrounds (a
majority of that time figuring out how to use clipping masks).
Typically, I don't really like drawing backgrounds because I'm not very
good at it and because I have a obsession with drawing eyes and quite
obviously there aren't many eyeballs present in backgrounds. So a lack
of skill and no eyeballs to draw made me think that I wouldn't really
like doing backgrounds, but oh on the contrary, backgrounds are really
fun.
It's a challenge I will willingly accept to try over and over
again to make the perspective of a room look proper when usually I can
just guess at something and it turns out fine. To help myself out I
looked up some background samples from animated movies and there's this
one from Lilo and Stitch that is absolutely beautiful. Of course I
wouldn't be able to use it as reference because it's not what my film
looks like, and I highly doubt that with my limited knowledge of
Photoshop I would even be able to recreate it. Clipping masks and
remembering to put everything on separate layers is literally the bane
of my existence. My first background is basically an amalgamation of
rookie Ps mistakes, but I promise I will learn!! At least the next few
won't be as terrible (AKA I will make more than one layer). I have a new
found respect for background artists because everything is a detail
that needs to be attended to and making all the components fit
together (and look nice) is very difficult. Kudos to the background
artists of the world! Peace out!
Showing posts with label Drawings. Show all posts
Showing posts with label Drawings. Show all posts
Tuesday, March 1, 2016
Thursday, February 18, 2016
Callie Finishes Builds!
I've finished doing both my puppets for my film!!! Sam and Donna are
done!! Yay!! Rejoice!! Joel looked them over for me and approved them.
He helped me make things neater on the timeline and made it easier to
animate the facial features moving, but eventually he said they were
good to go. I'm so proud of what I've done so far, but I know there is
no way I could've done it alone. I had to ask a billion questions to
even understand what puppets were. I've had so much help during this
stage and I'm super grateful. I'm very lucky to be at smiley guy.
Next week I'll be moving on to backgrounds, so maybe it would be a good idea to practice drawing rooms in my house so I can practice perspective. I'll be talking to Aramika when I come back on Monday, and she can help me start out with backgrounds. Another stage closer to animation and I'm so excited!! Have a great weekend everyone!
Next week I'll be moving on to backgrounds, so maybe it would be a good idea to practice drawing rooms in my house so I can practice perspective. I'll be talking to Aramika when I come back on Monday, and she can help me start out with backgrounds. Another stage closer to animation and I'm so excited!! Have a great weekend everyone!
Thursday, January 21, 2016
Callie is Sick but still Awesome!
So the animatic is done but unfortunately, I was sick on Tuesday
so I got nothing done (except sleeping at home). Sleeping is fun. I got
almost none last night because I was studying for a chem midterm today
and now I can barely keep my eyes open.
Joel was very, very patient with me when he was explaining character builds in flash. It took me forever to have even the smallest idea what he was talking about. Granted, it's a confusing topic to begin with (especially for someone who hasn't had a lot of experience with flash), but my brain was functioning at about 1%.
Anyways, he talked to me and showed me a few examples then I went off on my own and looked up YouTube videos about character rigs. There was not a lot accomplished this week but hopefully on Monday I can come in not tired and start poking around with simple symbols and work my way towards the harder stuff.
Joel was very, very patient with me when he was explaining character builds in flash. It took me forever to have even the smallest idea what he was talking about. Granted, it's a confusing topic to begin with (especially for someone who hasn't had a lot of experience with flash), but my brain was functioning at about 1%.
Anyways, he talked to me and showed me a few examples then I went off on my own and looked up YouTube videos about character rigs. There was not a lot accomplished this week but hopefully on Monday I can come in not tired and start poking around with simple symbols and work my way towards the harder stuff.
Monday, January 11, 2016
Callie Works In Flash
This week marked a new part of my schedule. I sort of moved from
storyboards to animatic (what I'm doing right now is actually a mix of
the two stages). Regardless, it's pretty cool because I am finally
working in flash. I only have storyboard thumbnails so I wasn't really
finished the boarding stage, but Rich suggested that in order to give
myself plenty of time for animating, I should just do my polished boards
in flash. So that's what I did! Basically, I just used my thumbnails as
references and inserted key frames along a timeline. I'm not anywhere
close to being done, but I have a rough animation of the first 10
seconds. Now I don't have to worry about setting up the animatic later
because it's already made!
Everyone has been
in long meetings this week so I haven't been able to ask many questions.
I hope I am not screwing it up, because it is so much harder than I
thought to draw consistently and figure out how to time it all out
properly meanwhile still learning flash!! See you next week.
Monday, December 21, 2015
Callie Colours Canuck
Last day of co op in 2015!!! I am very
excited for the break and also excited about coming back to SGS with
a clear mind in January (my head is unfortunately, too full of
chemistry right now). I was feeling pretty dazed on Monday, god knows
why, so, in a spectacular display of my inefficiency I only planned
out 10 thumbnails for my story.
Wednesday was awesome though. I didn't
work on my story but Ashly and Miranda gave me frames to colour in
for Captain Canuck which is an animated show. I didn't draw at all
and I was very slow at colour picking, but it was still very cool. I
felt official!
Anyways, I am attempting to get as much
boarding done today because I wont be back until January 5th
so I will not ramble on any longer. I hope
everyone's holiday is wonderful (even if they don't get a two week
break) and I'll see you in the new year!
Tuesday, December 8, 2015
Callie Eats Ethiopian Food!
It was Julie's last day on Friday :'( so
everyone went out for Ethiopian food. It was so, so good even though
it was different from the food I usually eat. I got to talk with
Ashly, Lea and Cherry while I ate and that's always good fun. Going
out for lunch meant I didn't do anything except go back to the studio
and interview Rich for a school project (I also was so full I fell
asleep while while working).
On Monday and Wednesday I finished up
concept. I am moving on this week to storyboards!! Super excited!! I
spent a while last Monday designing the location for my short and
drawing a few expressions for the firefly character. Then on
Wednesday I looked at the sheet and saw that the expressions were
sort of bland so I exaggerated them a lot and then drew expressions
for the light bulb character. Cartoons are so cool because they defy
anatomy rules and you can stretch and morph them. See you next week!
Thursday, November 26, 2015
Callie and the Colour Palette
I forgot to write a post for last week
so I'll include what I did in this post as well as the stuff from
this week. It's sort of hard to remember and all the days blend into
one another because I'm so lost in what I'm doing. Maybe I'm losing
track of time (whoops). I know that last week I finally made a work
back schedule and coloured in my characters.
Choosing the colours for the schedule
was probably the most fun because I made it rainbow and who doesn't
love rainbow? Excel was tricky to get a hang of and I had to copy and
paste cells to move things around (which completely defeats the
purpose of excel 'cause it took forever).
The colouring of my characters was a
lot more fun. I've been working in black and white up until now
pretty much and this was my first chance to choose a colour palette
for my short. It took surprisingly long to colour just a few drawings
in Photoshop even more so because I still can't use the pen and
tablet particularly well.
This week I've been trying to relearn
perspective. I really really should have paid attention in art
because I am having the hardest time drawing backgrounds. Whoever
knew drawing a window could be so freaking hard.
According to my schedule I have one
week left to finish my concept, but seeing as that's only three days
and I have to paint three different backgrounds, I have lots of work
to do. I'll probably practice out of co op otherwise I'm sunk. Happy
weekend!
Labels:
Backgrounds,
Callie,
Concept,
Design,
Drawings,
high school,
Photoshop,
Scheduling
Monday, November 16, 2015
Callie Meets the Cintiq!
Drawing character rotations is super
hard because everything must line up perfectly. It's understandable
that things must line up to pass off to the designers, but it doesn't
make it easier. I'm so glad I was warned off of animating humans for
my short, because I probably would have died. A firefly is about as
complicated as I'll get for now.
Aside from drawing the rotations
painstakingly slow, I used Photoshop for the second time. Joel was
out of the office on Wednesday so I got to use his Cintiq!! It was so
freaking cool and much easier to use than the pen and tablet.
Basically it helped me learn Photoshop and now I can focus on getting
better with the pen and tablet which weirds me out 'cause I usually
like to look where I'm drawing.
I didn't get much else done this week
other than 3 different angles of Sam the firefly and a Photoshop
painting of my friend.
The painting was completely irrelevant to my
animated short but it taught me about Photoshop so I think it's okay.
Next week I want to finish the concept stage and go into
storyboarding. That'll have to wait till Monday though.
Adios amigos!
Labels:
Callie,
Concept,
Design,
Drawings,
high school,
Joel Chahal,
Photoshop
Thursday, November 5, 2015
Callie on Concept
I have been working here at Smiley Guy
for a month!! It's official! I love it so much.
This week I went on
to the second stage of animation, which is concept. I have already
finished my script, and so I spent four hours each on Tuesday and
Thursday drawing out my characters. They're pretty cute, if I do say
so myself.
Rich has been helping me through this stage and it is so
helpful to have someone give constructive criticism. I know how to
draw but I don't know how to stylize something so that it is workable
in a cartoon and looks appealing. I think I've drawn about 9 pages of
concept art and I'll probably draw lots more. It'll have to be done
next week though, because now it's the weekend!! So long!
Labels:
Callie,
Concept,
Drawings,
high school,
Rich Duhaney
Friday, July 31, 2015
Goodbye from Miyeon!
This
is my last blog post. How time flies! For this week, I have been
working on the rotation sheets for the characters from The Curse of
Clara. It reminds me of when I was a kid because I did ballet too even
though I barely remember what I learned. Anyway, I enjoy drawing them because the characters are all very cute.
Since
this is my last blog, I want to talk about working as an intern for
Smiley Guy Studios. I feel great about doing my internship at SGS because
all the artists from here are very nice and I really learned a lot.
Working as an intern helps students learn how real productions
works from experience but, working here also helps to decide what to focus more on by trying many different
areas, not just focusing on one job. Even though I started doing
concept art first, I also had chance to do some backgrounds, building
up the puppets and animating in flash. As I worked on concept art, I
also could work on many different shows with various different styles.
Before I came here to work, I always stayed in my comfort zone and
drew only in the style I like and was familiar to draw, so it was
very good training for me but it was hard at first. But, I've got a
lot of help from Aaron and now I am doing much better than before. I
am really happy that I had an opportunity to work from SGS!
Labels:
Aaron Hong,
Backgrounds,
Concept,
Curse of Clara,
Drawings,
Flash,
Mia Hyun,
Sheridan Interns
Thursday, July 23, 2015
Cheeawk! by Mary
This is my last blog post!
It seems like I was on a faerie theme from the past posts, so here's
the last one for you!
As you can see, I love
this little kids show, and it was a pleasure working on it during my
internship, and I look forward for more in the next month! Smiley Guy
Studios has offered me a job here, so I'll still be animating these
birds until my school starts. This means I'll also have more time to
ask for some feedback on my thesis film.
I had a really fun
experience here with friendly people and a relaxing environment and I
think I've already blogged enough about what I've learned from the
studio in my past posts, so perhaps here's something funny for my
last blog post!
Last week Joel sent us a
funny faerie Chirp clip from a future episode, and I had
to check out the full animatic - no surprise I loved it! I was also
wearing my Tinkerbell t-shirt that morning too. Hehehh.
On the same day, intern
buddy David and I had a hilarious skype conversation after watching
the episode before work. We really got into the Chirp world...so many
deep questions were asked and a future story of Chirp turned into
some strange fanfiction...PG-13 rating? David and I don't mind
sharing this. I hope our energy entertains you!
The Skype
Conversation:We made couple-pairing names?!!!!
David Just: squawk
is my spirit animal
MaryT: I KNOW
RIGHT???
David Just: ok
thats it i offically ship tweet and squawk
MaryT:
SAFJDNSAKJDNSAKDSADSA
David Just: i had
them holding hands in my shot
MaryT: SQUEET!!!!
5EVERE (squeet = squawk + tweet)
David Just: i kinda
changed it though so they aren't rrreeaaalllyy holding hands
MaryT: BUT I WANT
CHIRP IN ON THIS. CHIRPAWK. (chirpawk = chirp + squawk)
David Just:
cheeawk(cheeawk = chirp + tweet + squawk)
David Just: the
ultimate OT3 (ot3 = one true triple pairing)
MaryT:CHEEAWKTHAT
IS PERFECt
David Just: so much
vowels
David Just: its
like a hawk screeching
David Just: wait...
aren't they siblings?
David Just:
everything is so ambiguous!
MaryT: What colour parents would they have if they were siblings???
David Just: couple
of rainbow parents duhhhhh
MaryT: maybe the
show ships them as siblings....but NEIGH we shall Cheeawk into the
horizon in the sunset
MaryT: PARROTS???
David Just: yellow
blue orange purple probably the other colours too ;)
David Just:
maybe???
David Just: i feel
like tweet is an owl though
David Just: hahahah
MaryT: Tweet would
be....Hoot
David Just: yeah!
MaryT: What if
Squawk had a crow for a dad because of his beak? He'd
be....Caw....Squawk Caw.
David Just: yeah!
David Just: and
chirp is like... part canary
David Just: from a
pet store
David Just:
honestly he reminds me to tweety bird so much
MaryT: His mother
was....TWEETY BIRD
David Just: YES! :O
MaryT: THATS IT
MaryT: THIS IS
LOONEY TOONS NEXT GENERATION
MaryT: LOONIES
David Just:
AAAAAHHHH!!! WB will be so upset :P
MaryT: Maybe the
Warner Brothers turned INTO the vole brothers?
MaryT: they are
secretly the Warner brothers. watching over Tweety Bird's lost son
David Just: we're in
way too deep! write the back story n post it somewhere
MaryT: I'll use it
as my next blog post OMG
David Just: who's
the dad though?
David Just:
Multiple dads?
David Just: :O
MaryT: I dunno but
maybe LOL oh Tweety.
David Just: i feel
like squawk's dad is the crows from dumbo
MaryT: YEAH
MaryT: omg
David Just: tweets
could be owl from winnie the pooh
MaryT: Oh my god
David Just: and
chirp is immaculate conception from god
MaryT: WELL THEN
TWEETY WHOA THERE
MaryT: he's the
precious one born in a cage
David Just: sweet
summer child
MaryT: the golden
child. who's grandmother will never visit him
MaryT: imagine the
angst when he'll never see his grandma in person
David Just: he is
his own grandma
MaryT: OMG
MaryT: YOU'RE RIGHT
David Just: come on Mary, it's obviously just chirp in a dress ;)
David Just: she
doesn't even have wrinkles
MaryT: FOOLING
SQUAWK AND TWEET EVERY DAY HE HIRED THE MAIL SQUIRREL IN THIS DAILY
SCHEME.
MaryT: TO PROVE TO
THEM THAT AT LEAST HE HAS FAMILY.
MaryT: WHEN TWEET
FINDS OUT ABOUT HIS EVIL LIES SHE LEAVES THE BIRDS AND MARRIES THE
VOLE BROTHERS. SQUAWK FINDS OUT HE FORSAKEN THE CANARY'S HEART AND
SINGS A SAD SONG AND ATTRACTS SPARKY BUT THEIR LOVE CAN NEVER BE. AND
THEN CHIRP IS ALL ALONE AGAIN.
MaryT: oh i just
had caps on. omg
MaryT: messed up
chirp angst
David Just: lmao
David Just: so much
angst
David Just: holy
moly
MaryT: coming up
next "the friendship is broken. the season finale. Will they
ever be together again?"
David Just: the
answer, YES
MaryT: a loud
battle cry was heard because love is a war. love is...CHEEAWK.
David Just: lmao
David Just: i wanna
draw like a mega bird with 3 heads called the cheeawk
MaryT: OMHG
The end! Well you can tell
we're into the show.
Thanks a bunch Smileys!
Labels:
Animation,
Chirp,
Drawings,
Joel Chahal,
Mary Tacuyan,
scripts,
Sheridan Interns
Tuesday, July 7, 2015
Mary's Faeries and Romantic Comedies
I've been animating for Chirp episodes
this week and I'm still enjoying it! In fact here's an adorable still
from a momentary glitch I got animating one of the scenes:
Isn't he so cute?? Hahaha! I joked to
Joel about how I was animating the next Jurassic World with this
little guy. Hahhah! Imagine that? JurassicChirp World!
Anyway, I had even checked out the
magazine this show was from. I say, this tv show really did a good
job redesigning the characters. (Though I still don't know what kind
of bird Tweet is...) I told my little sister that if I were to create
more bird characters for Chirp, they'd be named, Hoot, Caw, and
Quack. You can guess what birds they may be.
Also here's Meghan as a faerie:
Thanks for introducing me to an awesome
romantic comedy novel Meghan! :) If anyone's curious, the novel was
"I Got Your Number" by Sophie Kinsella. It was really
entertaining and I really hope they make a film out of it one day.
I'm reading the "Lunar Chronicles" by Marissa Meyer now. So
far the scifi/dystopian world is really interesting, especially with
their android female protagonist.
Labels:
Animation,
Books,
Chirp,
Drawings,
Flash,
Mary Tacuyan,
Meghan Taylor,
Sheridan Interns
Monday, June 22, 2015
The Birds and the Faeries and Mary
I've
been animating scenes for Chirp for the past two weeks and I'm having a
blast! I'm learning how to play with timing and secondary actions in my
animations, and so far, I'm feeling a lot more comfortable using Flash
puppets. The Chirp characters were entertaining to animate, and it was
fun to play with their poses. I especially love playing with Chirp's
character - I like giving him that smug, sassy look for some reason.
Maybe I'll make them do the 'french pose' next for fun. Hahah! I wonder
if I can show funny pose screenshots...
The voice acting of
the birds were really well done in the show too - the kids were animated
and funny to listen to. Kudos to those talented kids~!
Anyway,
I'll write more next post, but here's a little faerie me drawing on a
leaf! I'm on a faerie hype right now for some reason...
Labels:
Animation,
Chirp,
Drawings,
Flash,
Mary Tacuyan,
Sheridan Interns
Friday, June 5, 2015
Mia Learns Flash!
It
is already fifth week to work from Smiley Guy Studio! This week, I
learned a lot about Flash program which I barely knew about before
because I usually animated with other programs drawing frame by
frame. Building up each part of the character to rig was unfamiliar
to me and learning was a big challenge for me. Keyboard shortcuts
were different that I used before with other programs and I don't
know which tool was where and it was very confusing at first. But, I
am really glad to have this opportunity to learn about Flash since
most TV animations are made with Flash or Harmony.
I
am currently building up a character for other short film from Flash.
I think I get better than before for using Flash now. I am looking
forward to learn how to animate with Flash later even if it will be
another challenge for me.
Labels:
Computer Issues,
Drawings,
Flash,
Flashifying,
Mia Hyun,
Sheridan Interns
Friday, May 22, 2015
Mia Makes Friends with the Computer
On
the second and third week of work at Smiley Guy Studios, I worked
on concept art but did various different things. First thing I
started from week 2 was draw a layout of a boy's bedroom. Even though
I have a younger brother, there is nothing much in his room and it
is not helpful at all for reference, and I did a lot of
research for boys' bedroom from Internet.
The next thing I did was
basically draw and paint over Aaron's layout because it was needed as
a high- resolution for printing out in a bigger scale.
And I got back
to work on Todd & The Book of Pure Evil. I drew rough rotation
sheets for main characters and also drew hand model sheets for each
male and female character. And now I am creating characters from
real people who wanted to be in the animation series which is pretty interesting.
I
often work traditionally so I did not spend much time on a computer before. Now, I have been using the computer all the time and at
first, I looked too close for a long time (just for me more than usual) and
it made me sick. It made me dizzy and had sore eyes. But, human
beings are infinitely adaptable. I guess I am well adapted to work
with computer for a long time now. I feel great!
Wednesday, May 13, 2015
Smiley Guy For The Win! - Introducing Meghan
I learned more
about flash in the last week and a half here at Smiley Guy then I
have in the last three years at school. The first few days were a
little rough. I was constantly asking my supervisors questions
(sometimes the same one more than once), I did the two tests at a
snails pace and even managed to lose most of one of the assignments
when my flash crashed. I learned a valuable lesson from that however-
Constantly save your work.
After a few days
of trying to figure flash out, it started to become easier. By
Friday, I was working on actual production stuff! I’m currently
doing scene set up for an episode of Chirp and resourcing other
episodes in-between. With every scene that I finish, I become more
and more confident with the program, and less annoying to my
supervisors (although they don’t think I’m annoying… or are too
nice to admit it haha). I’ve also finally downloaded Skype so the
other artists in the studio don’t have to listen to me calling my
supervisors over to my workspace every 5 minutes.
The people at the
studio are friendly, helpful and very sociable with each other. In my
first week we had two organized lunches and a game night. Apparently
game nights are a regular weekly thing too!
I’m very happy
to be interning here at Smiley Guy and I’m excited to see what the
upcoming weeks bring.
Labels:
Chirp,
Computer Issues,
Design,
Drawings,
Flash,
Meghan Taylor,
Sheridan Interns
Monday, May 11, 2015
Mary Meets Toronto
Hey there! I'm Mary, one of the summer interns at Smiley Guy Studios, studying Animation at Sheridan. C:
Today is my sixth day here, and so far I'm enjoying it. I'm learning a lot of new stuff in and outside the studio, and my first week was filled with learning curves!
Inside the studio I learned new things in Flash CS3, from puppet rigging, to animating with new commands. I've never explored the Ease feature, nor have I ever built a puppet in it.
I'm really grateful for Matt on the ease feature (his tutorials were helpful, and I hope to learn more of his neat tips and tricks in animating), and Joel for teaching and helping me learn more about the program. I learned a lot more about symbol animation, and did you see their library of hands for the characters in their Warren United show? They're so cool!
Joel also introduced me to Rich, a fellow director of Smiley Guy's "Cloud 8" short film a few years ago, which I found impressive. They used After Effects to composite, and I hope to learn more about that program too. Aside from making an animation look professional from it, AE can mask things with a green screen feature, like what they do for Lord of The Rings.
Anyway outside the studio was also a learning experience. My first day I had arrived to work early enough to explore College St. for a bit, and I ended up all the way to Spadina. I've barely explored downtown Toronto, so hopefully during my time working here I'd get more familiar with the streets and perhaps find the best little food places. I am also super glad that Julie toured us around for lunch a couple of times.
Furthermore I even made it all the way up to Bloor and Yonge St on foot!
When I get home I'm either hungry or exhausted, but I feel that everyday, traveling to TO and learning from industry professionals are always worth the train rides.
Here's me as a Chirp character, makin' my way downtown!
Labels:
Animation,
Chirp,
Drawings,
Joel Chahal,
Julie Otten,
Mary Tacuyan,
Mat Garbs,
Rich Duhaney,
Sheridan Interns,
Toronto
Friday, May 8, 2015
Introducing Mia!
Hello,
my name is Miyeon Hyun but I also go by Mia. This is my first week of
my internship at Smiley Guy Studio. I was very nervous at first
because it was my first work experience in the real animation industry.
Now, I am happy because I realize that I actually have a great
opportunity to learn from professionals.
This
week I have been working on concept art creating characters and
backgrounds. My first assigned work was creating two extra characters.
The designs were supposed to look like an old cartoon movie style that I
haven't tried before. So, I looked at the Internet, watched the
old cartoon movies to study its style, and also got a lot of help
from Aaron.
The next thing I did was a layout of a science lab.
Layout is not my strongest so it was scary to do it but I learned a
lot by doing this. Currently I am working on a character rotation
sheet for cute animal characters.
I really like the characters and
enjoy doing this!
Labels:
Aaron Hong,
Design,
Drawings,
Mia Hyun,
Sheridan Interns
Tuesday, July 29, 2014
Goodbye from Anna
Hey guys. I'm sad to say this, but today is my last day at Smiley Guy... It was a lot of fun, and I genuinely learned a lot from everyone. I would totally recommend it to anyone wanting an internship at an animation studio. Not only are the people there friendly and helpful, they are all very talented in their field.
Throughout these eleven weeks, I've accumulated a wide variety of experience in flash. Not only did I animate using symbols - which I've never really done - I created the symbols that I used to animate, and created props and backgrounds as well.
In the beginning, I was pretty nervous, since the meager experience I had in Flash was all traditional animation. But as I worked on Teleporting Fat Guy, I started to get the hang of it. Now, when I look back, I can actually see the improvement, from the flow of the animation to the speed in which I animate. After working on Teleporting Fat Guy, we helped out with First Hand, which was something that hit us all emotionally at one point or another. Environmentalism is something I've always had an interest in, so I really wanted to work on First hand, and I can probably say the same thing for the rest of the interns, too. This was when I drew backgrounds based off the animatic, in a style I've never really done much. First hand was a great experience, because it was back to the basics, but at the same time, something totally new.
After a week or two in First Hand, we worked on Uberdude. I was colouring animations, and that needed to be done fast. That improved my speed as well as my skills in Flash, because I have honestly never coloured so much in my life. Haha. Later, Teleporting Fat Guy needed help, and so we helped. I was just doing various things at various times, and it was totally normal at the studio.
Lastly, Interactive. Another environmentalism project, but with a spin. It wasn't a film, but a game. Since games are somewhat an interest of mine (Hah, who am I kidding? I love games), I jumped at the opportunity to work on it. And in the end, I loved every bit. The hard parts, the not so hard parts, the fun and the tedious things that I had to do. Having an internship at Smiley Guy was one of my best spent summers of my life. Meeting new people, who were all so friendly, and working on things that were just so interesting really made this summer worthwhile.
I guess I'll leave it on this note. And well, I've pretty much written all that I've wanted to. Thanks to everyone who've read this, for even giving a little bit of your time to browse through my ramblings. So yeah.
Over and out~
Anna
Throughout these eleven weeks, I've accumulated a wide variety of experience in flash. Not only did I animate using symbols - which I've never really done - I created the symbols that I used to animate, and created props and backgrounds as well.
In the beginning, I was pretty nervous, since the meager experience I had in Flash was all traditional animation. But as I worked on Teleporting Fat Guy, I started to get the hang of it. Now, when I look back, I can actually see the improvement, from the flow of the animation to the speed in which I animate. After working on Teleporting Fat Guy, we helped out with First Hand, which was something that hit us all emotionally at one point or another. Environmentalism is something I've always had an interest in, so I really wanted to work on First hand, and I can probably say the same thing for the rest of the interns, too. This was when I drew backgrounds based off the animatic, in a style I've never really done much. First hand was a great experience, because it was back to the basics, but at the same time, something totally new.
After a week or two in First Hand, we worked on Uberdude. I was colouring animations, and that needed to be done fast. That improved my speed as well as my skills in Flash, because I have honestly never coloured so much in my life. Haha. Later, Teleporting Fat Guy needed help, and so we helped. I was just doing various things at various times, and it was totally normal at the studio.
Lastly, Interactive. Another environmentalism project, but with a spin. It wasn't a film, but a game. Since games are somewhat an interest of mine (Hah, who am I kidding? I love games), I jumped at the opportunity to work on it. And in the end, I loved every bit. The hard parts, the not so hard parts, the fun and the tedious things that I had to do. Having an internship at Smiley Guy was one of my best spent summers of my life. Meeting new people, who were all so friendly, and working on things that were just so interesting really made this summer worthwhile.
I guess I'll leave it on this note. And well, I've pretty much written all that I've wanted to. Thanks to everyone who've read this, for even giving a little bit of your time to browse through my ramblings. So yeah.
Over and out~
Anna
Friday, July 25, 2014
Anna Draws Some Garbage
This
is week 10 of my internship. How fun and fulfilling my summer has
become because of it. Although the transit from Markham to Toronto
has been a bit of a hassle, it was quite fun - observing people who
were either going to work or leaving it, and actually being part of
that crowd, with the same purpose.
This
week, I have been working on my animation skills, using the
characters that I created. It really made me appreciate the people
who designed the Teleporting Fat Guy characters. It took a while for
me to get the hang of making the character, placing everything in its
proper order and getting them to look right. But not only did the
character designers from Teleporting Fat Guy do that, they created
them with the animators in mind. Every little bit of change was
anticipated, and every little bit had a corresponding symbol to it.
Although I had created mine with that in mind, I didn't put as much
detail into it, and so when I was animating, I ran into obstacles.
None that I couldn't jump over, but it would have made it a lot
smoother had it been done with more detail in the first place. Let me
just say that I have a lot of appreciation for people who create
symbol characters now. Not that I didn't have any before... But now I
have the knowledge to back up that claim.
But
that's not all I've done. I've also finished with the garbage that
the game needed. Yes, I was drawing garbage for the first half of the
week. And everyone complimented me on it. I do need to show you,
because I'm quite proud of it myself.
Let me describe the process. I
first had no idea what to draw for the garbage, so I researched a
bit, and it didn't really tell me a thing. All it showed me were
generic garbage, and I had that image in my head already anyway. So I
looked around the studio (all I did was turn my head around), looking
for possible trash ideas. I classified things into recyclables and
trash, and made a list of what could be what. Then I drew a rough
version in photoshop and imported it into Flash. And from there, I
used the pencil tool and traced over my rough drawings, converted
them into symbols and coloured them. I didn't really have a colour
scheme in mind, but I wanted the recyclables to stand out, so I used
brighter colours for those, and duller colours for the garbage. I
also tried to keep in mind that the props needed to fit in with the
background and the characters. So I simplified that even more and
deleted the inner outlines of the objects. The result is what you see above. Overall, I'm pretty satisfied...
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