This blog is a little off schedule. Just because the last week and a
half has been really wonky. I've been at home with a fever since thursday
so I haven't been into the studio but I was able to do some work on my
own time. First, I'll start with a bit of a progress report with the
game:
So as of now, I am done programming. I had to do a quick
map loader to use the tiled (.tmx) map files in java but it worked out
fine. I have a few very basic maps. The player can walk around and
attack stuff and it's all very fun. I'm now starting on the art. I'd
like to have time for two really polished tile sets. However, with time
restraints I may only have time for one. It won't be the end of the
world though.
Also, heres the (very very very) rough tile set that I have been working on:
On a side note, I've been talking to Elizabeth
about my interest in television writing. She was able to send me some
very useful packages from her classes on things including how to make a
good pitch, to a character development sheet. Since I've been home sick
with a ton of free time, I was able to complete a 12-page treatment
(Like a pitch) and I have about 10 pages of a pilot episode. Elizabeth
also sent me some samples so I had a bit of a grasp on what the format
should look like.
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